elks-enhanced
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Owner: themaster
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Updated: 2026-04-19 00:15
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elks-enhanced
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elkscmd
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tetris-frame.c
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/* * frame.c * Copyright © 2008 Martin Duquesnoy <xorg62@gmail.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of the nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "ttytetris.h" /* Shape attribute for draw it in the next box (center etc..) * [0]: +x * [1]: +y * [2]: What shape position choose for a perfect position in the box */ const int sattr[7][3] = {{0,2}, {-1,0}, {-1,1,1}, {-1,1}, {-1,1}, {0,1}, {0,1}}; void frame_init(void) { int i; /* Frame border */ for(i = 0; i < FRAMEW + 1; ++i) { frame[0][i] = Border; frame[FRAMEH][i] = Border; } for(i = 0; i < FRAMEH; ++i) { frame[i][0] = Border; frame[i][1] = Border; frame[i][FRAMEW] = Border; frame[i][FRAMEW - 1] = Border; } frame_refresh(); return; } void frame_refresh(void) { int i, j; /* Diff frames and print changes */ for(i = 0; i < FRAMEH + 1; ++i) { for(j = 0; j < FRAMEW + 1; ++j) { if(frame[i][j] != frame_prev[i][j]) { printxy(frame[i][j], i, j, " "); frame_prev[i][j] = frame[i][j]; } } } return; }
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